Darryl Speed's Collection of Characters
Brynhulder and the Kraken
As with most beings who existed before written history(and even many after) the twin gods of the high seas remain an enigma to much of the scholarly class across Ios. The most prevalent theory remains that they came about with Lithnagantas’ animal demigods, despite Lixus claiming otherwise. Merfolk believe that Brynhulder began his life as a human who drank seawater day and night for 70 years, so much seawater that his body warped and warped until he adopted the twisted form that he has now. Other humans tried to mimic his accomplishment and drank seawater as well(this is where all of the other whales come from) but Brynhulder was greedy and placed a curse upon humans leaving them unable to drink seawater and survive. Every oceanic culture has some myth about these two massive beings and their beyond ancient rivalry.
Brynhulder and the Kraken exist as a bizarre duality. Brynhulder lives as a cold, calculating force of nature who spends every waking moment searching for food or battling his nemesis(so that he can eat him). Despite this apparent savagery, Brynhulder is quite intelligent and has spoken a handful of times in his recorded existence(usually after being offered minimum three whale carcasses) and is actually rather insightful. He is not a hateful being, some speculate that he harbors no emotions at all, he doesn’t see the Kraken as an enemy just a food source. The Kraken on the other hand is a being of infinite emotions. Just being within the beast’s presence, one can feel the sheer depth of his feeling, many collapse in awe of his majesty and power. The Kraken cannot speak in the same way that Brynhulder can, he must attempt to speak telepathically. Unfortunately his eldritch mind often befuddles and even maddens those he attempts to communicate with, isolating him to an existence of unfathomable loneliness.
Brynhulder N God of the Sea and Survival: Water, Animal, Strength, Death, and Destruction Favored Weapon: Bite
The Kraken N God of Emotion and Curiosity: Madness, Animal, Knowledge Water, and Magic Favored Weapon: Tentacles