Abyss Caller(Cleric Archetype)

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Abyss Caller
Cleric Archetype

Deity Restrictions: Any of the 72 Demon Lords(feel free to make your own if there isn’t one that fits your needs)

Weapon and Armour Proficiency: Abyss Callers are proficient with all simple weapons and light armor. Abyss Callers are also proficient with the favored weapon of their deities. This replaces the Cleric’s weapon and armour proficiencies.

Aura: An Abyss Caller has an aura of Chaos and Evil.

Diabolical Summoning: An Abyss Caller gains the Summon Evil Monster feat at 1st level.

Domains: The Abyss Caller Must select either the Chaos or Evil domain as one of his domains. This alter’s the clerics Domain ability.

Demon Chosen: At 1st level the Abyss Caller gains a Quasit as a familiar, as the feat Improved Familiar.

Bonus Feats: At 1st level and every two levels thereafter, an Abyss Caller may choose a bonus feat from the following list:
Spell Focus (Conjurtation or Necromancy), Augment Summoning, Evolved Summoned Monster, Harrowed Summoning, Proxy Summoning, Sacred Summons, Skeleton Summoner, Expanded Summoning, Superior Summoning, Versatile Summon Monster.
This replaces Channel Energy.

Abyss Caller(Cleric Archetype)

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